The controls are typical Pac-Man – a start button and a Sanwa joystick for your cardinal directions. Graphically the game is on par with Pac-Man Championship Edition, except that some of the object seem to be drawn in a slightly lower resolution. As mentioned, it does track statistics for player in how they do no matter how many players are involved. A score would probably help best with single player but once you get that this is an arena combat kind of game, the idea of a score becomes less important. The single player is the weakest point of the game and honestly its better to either wait for some more players or grab your friends to play.Īnother part of the classic formula that can throw people off is the lack of a score. One player is possible but its against a fairly dumb CPU opponent. At the end of the pre-set rounds (determined by the operator – it can be anywhere between 3-9 rounds), the game announces the achievements of each player – from who won the most rounds which is the game champion or for the losers who ate the most items, most ghosts, most Pac-Men or the total number of Pac-Dots they ate. Between rounds players can tap the Start button to “splatter” their opponents with paint., something that kids really enjoy doing, more-so than the actual game sometimes. The game handles up to four players and for the best experience I have found that you want four competent players at a time for an entertaining experience. Get it right and you can kill them by bumping them into a ghost. As there are still ghosts to be found on the board players can use them as a part of their strategy – run into another non-powered up Pac-Man and you bump yourself and your opponent backwards. If you don’t grab a pill there is another way to take out your opponent(s). There is always one less power pill than the total number of players and the effects of becoming a Super Pac-Man to eat your opponents doesn’t last terribly long so you need to be quick about it when you eat one. Eating the pills will cause fruit to appear and eating one of those will reset the pattern of the pills (including power pills). One there is one player left standing, they win the round and move onto the next. Pac-Man Battle Royale is based upon Pac-Man Championship Edition which was released for home consoles like the Xbox 360 and Playstation 3 but it breaks away from that formula to a degree as the pill eating becomes secondary to the primary objective of eating any other Pac-Man on the board. Clean out the board to advance to the next. Most are already familiar with the typical Pac-Man formula – navigate a maze to eat all of the dots, avoid the ghosts unless you get a Power Pill where you can then eat them. The table or cocktail version as first offered was a neat break from the standard racer/light-gun fare and has the advantage of using the Pac-Man character. The latest arcade entry of Pac-Man to the market can as quite a surprise, designed as a way to celebrate 30 years of Pac-Man in the arcades. Originally Namco stated that they hoped to have the game ready for release in September 2010 but it was then delayed until January 2011. The game is simple, competitive, and highly addictive.” At the end of the game, statistics are displayed for each players such as “Won Most Rounds” and “Ate Most Pac-Man”, etc. Eating a piece of fruit or all of the pellets resets the maze with a fresh new set of power pellets. Players can also be eliminated by running into ghosts if there aren’t any powered up players. Players of the same size simply bounce off each other. Once powered up, they are now able to eat non powered-up blue players and ghosts. When players eat a power pellet, they power-up by doubling in size and increasing in speed. The original Pac-Man game concept has been given a carnivorous twist: Eliminate your opponents by eating them and the last Pac-Man standing wins the round. SYNOPSIS: From Namco America’s website: “Pac-Man Battle Royale is the first four player competitive Pac-Man arcade game. RATING: Green Label – Suitable for All Ages HARDWARE: “System 157”, custom board with specs unknown (also used in Namco’s Pac-Man’s Arcade Party) DEVELOPER: Bandai Namco (Visit Namco America’s website)
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